Popular Post Vincent N Posted April 30, 2020 Popular Post Share Posted April 30, 2020 10 minutes ago, WI_Hedgehog said: King Song: Wha you do? You make sound? From wheel??? ... We make sub-woofer--make better sound! Maybe add more lights too! Gotway: You no hear of earbud? Inmotion: King Song rip off our suspension idea! You should add the Veteran newcomer manufacturer to the conversation 4 Quote Link to comment Share on other sites More sharing options...
WI_Hedgehog Posted April 30, 2020 Share Posted April 30, 2020 (edited) Veteran EUC: Tank no come wif steh-we-oh! NO STEHWEOH! You go home now. Edited May 1, 2020 by WI_Hedgehog added images since language doesn't translate 3 Quote Link to comment Share on other sites More sharing options...
Popular Post mike_bike_kite Posted April 30, 2020 Popular Post Share Posted April 30, 2020 On 4/29/2020 at 2:04 PM, travsformation said: A lot of people expect to find a changed world when COVID-19 restrictions are lifted and they can finally resume their life. Little do they know exactly how different a world they're going to encounter, full of lunatics from the future riding one-wheeled Harleys, spaceships, UFOs, helicopters, jet fighters, Millennium Falcons, Jetsons cars, etc. I want my star wars pod racer sound! 6 Quote Link to comment Share on other sites More sharing options...
Popular Post RoadRunner Posted April 30, 2020 Popular Post Share Posted April 30, 2020 7 minutes ago, mike_bike_kite said: I want my star wars pod racer sound! Yeah, and of course the Tie Fighter 6 Quote Link to comment Share on other sites More sharing options...
travsformation Posted April 30, 2020 Author Share Posted April 30, 2020 3 hours ago, RoadRunner said: Yeah, and of course the Tie Fighter Damn it! And here I was thinking we were all on the same ..Long live the Rebel Alliance! 3 Quote Link to comment Share on other sites More sharing options...
Popular Post redfoxdude Posted May 1, 2020 Popular Post Share Posted May 1, 2020 Having a little fun messing around with Mobile Suit Gundam inspired sounds! I think I still want to fiddle with this, not quiiiiite there yet for me (Video game SFX can be a pretty solid source for AVAS sounds ) 13 Quote Link to comment Share on other sites More sharing options...
Vincent N Posted May 1, 2020 Share Posted May 1, 2020 20 minutes ago, redfoxdude said: Having a little fun messing around with Mobile Suit Gundam inspired sounds! I think I still want to fiddle with this, not quiiiiite there yet for me (Video game SFX can be a pretty solid source for AVAS sounds ) The power off was so epic xD. Btw, with the orange scheme you got going, I hope you also own the Caviar delivery bag xD 3 Quote Link to comment Share on other sites More sharing options...
Lefteris Posted May 1, 2020 Share Posted May 1, 2020 9 hours ago, travsformation said: Damn it! And here I was thinking we were all on the same ..Long live the Rebel Alliance! Let's make some stickers! 3 Quote Link to comment Share on other sites More sharing options...
Unventor Posted May 1, 2020 Share Posted May 1, 2020 5 hours ago, redfoxdude said: Having a little fun messing around with Mobile Suit Gundam inspired sounds! I think I still want to fiddle with this, not quiiiiite there yet for me (Video game SFX can be a pretty solid source for AVAS sounds ) That is one of the most stylish euc rider I ever seen. I like it a lot. Now I get your tag name even better. 3 Quote Link to comment Share on other sites More sharing options...
Senjaya Posted May 1, 2020 Share Posted May 1, 2020 Hi I've try to create the avas custom sound but somehow after I try to use my custom sound the speed dependant didn't change the pitch of my sound file. But if I use the default Harley sound it will do the pitch fine. Is there any step to do?? Quote Link to comment Share on other sites More sharing options...
Popular Post Seba Posted May 1, 2020 Popular Post Share Posted May 1, 2020 (edited) 3 hours ago, Senjaya said: Hi I've try to create the avas custom sound but somehow after I try to use my custom sound the speed dependant didn't change the pitch of my sound file. But if I use the default Harley sound it will do the pitch fine. Is there any step to do?? Don't use MP3 or any other lossy file format for idling, speed-, current- and temperature-dependent sounds. It's best to use 16-bit, 32 kHz mono PCM WAV format and keep them less than 1 MB of size. This is proven to work on most Android devices. Edited May 1, 2020 by travsformation Important info, highlighted for visibility 8 Quote Link to comment Share on other sites More sharing options...
Senjaya Posted May 1, 2020 Share Posted May 1, 2020 1 hour ago, Seba said: Don't use MP3 or any other lossy file format for idling, speed-, current- and temperature-dependent sounds. It's best to use 16-bit, 32 kHz mono PCM WAV format and keep them less than 1 MB of size. This is proven to work on most Android devices. This fix my problem. I'm using WAV 48khz before and the sound dependent pitch didn't work. I have a request though if it possible make the pitch percentage. I found out the maximum pitch on my custom made sound file didn't have enough pitch. Maybe you can make it like higher octave and make an adjustment bar for the pitch. So whenever we use a certain sound we can use a certain pitch level (octave) I've made 2 custom sound and want to hear any input for this custom sound. Pleaee check it on I couldn't try it outdoor because it's been pouring all day. 3 Quote Link to comment Share on other sites More sharing options...
Popular Post Seba Posted May 1, 2020 Popular Post Share Posted May 1, 2020 (edited) 46 minutes ago, Senjaya said: I have a request though if it possible make the pitch percentage. I found out the maximum pitch on my custom made sound file didn't have enough pitch. Maybe you can make it like higher octave and make an adjustment bar for the pitch. So whenever we use a certain sound we can use a certain pitch level (octave) The problem is that internal sound engine allows varying pitch only for one octave down or up from default pitch. So lowest pitch speed is for one octave down, highest pitch speed is for one octave up. So as a rule of thumb speed-dependent sound should be always prepared as a one octave higher (twice the frequency) than idling/startup sound. In next releases I'll try to extend this range, but have to play more with alternative solutions so they will be compatible across all devices running EUC World. 46 minutes ago, Senjaya said: I've made 2 custom sound and want to hear any input for this custom sound. Great! I see we have more epic soundsets for AVAS Edited May 1, 2020 by Seba 5 Quote Link to comment Share on other sites More sharing options...
Popular Post Chriull Posted May 1, 2020 Popular Post Share Posted May 1, 2020 41 minutes ago, Senjaya said: I have a request though if it possible make the pitch percentage. I found out the maximum pitch on my custom made sound file didn't have enough pitch. Maybe you can make it like higher octave and make an adjustment bar for the pitch. So whenever we use a certain sound we can use a certain pitch level (octave) Audacity gives the possibility to change the pitch. You could use this as workaround for now! 4 Quote Link to comment Share on other sites More sharing options...
Senjaya Posted May 1, 2020 Share Posted May 1, 2020 41 minutes ago, Seba said: The problem is that internal sound engine allows varying pitch only for one octave down or up from default pitch. So lowest pitch speed is for one octave down, highest pitch speed is for one octave up. So as a rule of thumb speed-dependent sound should be always prepared as a one octave higher (twice the frequency) than idling/startup sound. In next releases I'll try to extend this range, but have to play more with alternative solutions so they will be compatible across all devices running EUC World. Great! I see we have more epic soundsets for AVAS Okay Seba, keep me posted if you found a way to make the pitch more than 1 octave. In the meantime I'll try making the speed-dependent file 1 octave higher than the idling sound 6 minutes ago, Chriull said: Audacity gives the possibility to change the pitch. You could use this as workaround for now! Thanks for you suggestions 3 Quote Link to comment Share on other sites More sharing options...
travsformation Posted May 1, 2020 Author Share Posted May 1, 2020 (edited) 9 hours ago, redfoxdude said: Having a little fun messing around with Mobile Suit Gundam inspired sounds! I think I still want to fiddle with this, not quiiiiite there yet for me (Video game SFX can be a pretty solid source for AVAS sounds ) Wow, very nice! Please do share once you've tuned it to your liking! I agree video games are an excellent source for AVAS sounds! Edited May 1, 2020 by travsformation 3 Quote Link to comment Share on other sites More sharing options...
travsformation Posted May 1, 2020 Author Share Posted May 1, 2020 5 hours ago, Lefteris said: Let's make some stickers! I personally like the logo in red, I have one on my car: It should look great on a black wheel! Although no stickers for me, I'd have to add a patch, since my wheels have EUC bodyguards on them... 2 Quote Link to comment Share on other sites More sharing options...
Popular Post travsformation Posted May 1, 2020 Author Popular Post Share Posted May 1, 2020 (edited) @Unventor, here are your new donkey horns: Long version / short version Edited May 1, 2020 by travsformation 6 Quote Link to comment Share on other sites More sharing options...
Popular Post redfoxdude Posted May 1, 2020 Popular Post Share Posted May 1, 2020 (edited) Thanks to @Seba for the notes on the sound engine! I'm pretty happy with this sound pack now, so here is a link for anyone that wants to play with it, too: Mobile Suit AVAS sound pack 1!. I've included another set of alternate sounds for the turn on/off sounds, so there's MobileSuitG_xxxx.wav and MobileSuitZ_xxxx.wav files in there. The idling and speed-dependent sounds are the same for both. Here's how the Z sounds... sound! Looking forward to playing around with even more sound packs!! Edited May 2, 2020 by redfoxdude Added a name for the sound pack to improve searchability; added video 8 Quote Link to comment Share on other sites More sharing options...
JustChris Posted May 1, 2020 Share Posted May 1, 2020 8 hours ago, travsformation said: @Unventor, here are your new donkey horns: Long version / short version Awesome! Now, I wanna see if I can make my CAR use that short version, too! 😉 3 Quote Link to comment Share on other sites More sharing options...
travsformation Posted May 1, 2020 Author Share Posted May 1, 2020 3 hours ago, redfoxdude said: Thanks to @Seba for the notes on the sound engine! I'm pretty happy with this sound pack now, so here is a link for anyone that wants to play with it, too. I've included another set of alternate sounds for the turn on/off sounds, so there's MobileSuitG_xxxx.wav and MobileSuitZ_xxxx.wav files in there. The idling and speed-dependent sounds are the same for both. NICE, thanks! Just downloaded it, looking forward to trying it out tomorrow! 3 Quote Link to comment Share on other sites More sharing options...
Popular Post Manu69 Posted May 2, 2020 Popular Post Share Posted May 2, 2020 HI everyone, Just for sharing : http://www.universal-soundbank.com/ (motorbike sounds, truck, plane, etc.) Sounds to use or / and for new ideas 10 Quote Link to comment Share on other sites More sharing options...
Lefteris Posted May 2, 2020 Share Posted May 2, 2020 epic share! thank you 2 Quote Link to comment Share on other sites More sharing options...
Miehlvin Posted May 2, 2020 Share Posted May 2, 2020 I have managed to change every sound, except the speed sound. It plays the defualt Harley sound no matter which sound I choose. I have also lowered the max pitch speed to 10km/h. 1 Quote Link to comment Share on other sites More sharing options...
Seba Posted May 2, 2020 Share Posted May 2, 2020 (edited) 2 minutes ago, hwoccurrence said: I have managed to change every sound, except the speed sound. It plays the defualt Harley sound no matter which sound I choose. I have also lowered the max pitch speed to 10km/h. What EUC World version are you using? Ensure you have the latest 1.4.2 that is available in Google Play. Edited May 2, 2020 by Seba 3 Quote Link to comment Share on other sites More sharing options...
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